#ifndef QBODY_H
#define QBODY_H

#include <QObject>
#include <QPointF>
#include <QSize>
#include <physics>

using namespace physics;

class QBody
{
protected:
    RigidBody* const body;
public:
    explicit QBody(RigidBody*);
    virtual ~QBody();

    void position(scalar x, scalar y);

};

#endif // QBODY_H
